Adam Hickey Minneapolis, most days.

Senior Product Designer

Product design for software that got complicated.

Twenty years in enterprise software taught me where judgment matters. Now I design how people and coding agents build together.

Seeking a senior product design role · Minneapolis / Remote · Résumé (PDF, opens in a new tab)

  • Design systems that people and agents build from
  • Prototypes working ones, built with Claude Code
  • Accessibility built in, not bolted on
  • Complex workflows operational software, up close
  • Agent boundaries what it does alone, what needs a person
  • Research through to shipped product
Cargill
CBRE
Dr Pepper
Intel
Lund
Toro

Selected work

A current exploration in supervising coding agents, then the enterprise work it grew out of: understand a complicated system, find the real decision, get product and engineering around it, and carry it into something that works.

Featured · self-directed working prototype

Agent Review

Supervising coding agents without reviewing every change.

Routine work proceeds on its own. When the checks pass but the right call needs context or authority, Agent Review brings that one decision to a person, with the trade-offs side by side, and keeps their reason for next time.

Read the case study Open the prototype (opens in a new tab)

From the prototype’s first simulated run: on the payment history, “Payment failed” is red because something went wrong. On the billing activity, a plan replaced from Starter to Growth shows the struck-through “Starter” in exactly the same red, though nothing went wrong.

Same red. Different meaning.

  • Payment failed

    Payment history

    Red means a problem. The payment didn’t go through.

  • Starterreplaced by Growth

    Billing activity

    The same red marks a replaced plan. Nothing went wrong.

The checks pass. The right decision still needs context.

Also in the lab: Deploy Console · Dispatch Cockpit, and the lab index.

Established enterprise work

What changes when agents can build

01

For most of my career, design ended at the handoff.

I drew the blueprint. Someone else built it. Months later, we found out what survived the translation.

02

Now the building is the fast part.

I build what I design, with coding agents. Working software in days, not months. And an agent grows every branch it’s asked for, plus a few it wasn’t.

03

The judgment didn’t go away. It moved.

Growing is easy. Pruning is the craft. The rules an agent reads first, the checks every change must pass, and the calls only a person should make.

Built end to end

Real products, not concepts: designed, built and handed over, each left with the person it was made for and a way to keep it current without me. Both built with coding agents. This site is built the same way.

Door County Found homepage: a vintage travel-poster layout with the headline “Door County, the way we know it” over a topographic map and three photo prints labeled Sister Bay, Baileys Harbor and Jacksonport.

For my sister

Door County Found

A regional travel guide where every place is structured data rather than a blog post, so dog-friendly and vegetarian work as real filters instead of tags. I built the product, the identity, and the editing workflow my sister uses to keep it current.

  • Visual identity
  • Information architecture
  • Astro build

How I built it Open the site (opens in a new tab)

  1. The Lucy Learns splash screen: the app name in a tall serif above an illustration of a black Labrador and her person crouched nose to nose, with the build version below.

    01 Built for one dog in particular

  2. Lucy Learns home screen: the Calm Door Greetings track and today’s homework with a Start session button.

    02 Today’s session, already chosen

  3. End of session: Level 1 cleared, ready for the next step.

    03 End on a win, next one queued

For Lucy

Lucy Learns

A mobile app that turns a professional trainer’s handouts into guided sessions you can run with a leash in one hand. One instruction per screen, a live rep tally, and progress in the levels the trainer already uses. Installs to the phone and works offline.

  • Product design
  • Illustration
  • Mobile / PWA

How I built it Open the app (opens in a new tab)

Working on something like this? Start a conversation. There are other things I make, too: a book, and identity and illustration for clients.

About

Adam Hickey is a senior product designer in Minneapolis, Minnesota, who works on software that has grown complicated: enterprise platforms, design systems, operational workflows, and how people and AI agents work together, after twenty years in enterprise consulting and studio design.

Complicated software is my favorite kind of problem. It took twenty years and two careers to be able to say that.

Craft · 2005-2013I started in graphic and digital design and spent eight years as a hybrid designer / developer across three studios, the last five at Pixel Farm. Two iOS apps, a boat configurator for Lund, and the front end under a lot of it. Designing and building weren’t separate jobs yet, so I did both, in a room where whoever shipped it sat close enough to argue with.

Systems · 2013-2026The work grew into UX and product design, and then into thirteen years at RBA consulting on large enterprise products, for CBRE, Toro, Banner Bank, International Trucks. That’s where I learned that most design problems are communication problems, and that coherence at scale takes systems: design systems, governance, shared patterns, honest measurement. The longest engagement was building and operating a UX practice inside a global enterprise — some of it explained in public, to a user group with the same problems.

Building with agents · 2026–nowAfter thirteen years at RBA, I’m building independently with coding agents: two products in use, client work, and Agent Review. It feels less like a departure from twenty years of UX than the place those years were leading. What I want next is one team and a product complicated enough to be worth years.

What I still look for is whether the work keeps guiding people long after the project ends. Not whether the deliverables were good, but whether the team is better at this than it was. That’s the test.

Lucy(Lucy approves of this message from her curled-up spot nearby)

Contact

Tell me about the role

I’m looking for a senior product design role where complex products, systems thinking and hands-on building overlap. In-house, remote, with a team that can hire in Minnesota. Send a few sentences about the team and what it is building. I also take select independent engagements.

Or write to adam@adamhickey.com directly. The résumé (PDF, opens in a new tab) is one page.